Projects

The final project for this course involves writing a paper and giving a talk on a topic related to game theory. You can work in groups of 2 or 3 people, or you can work by yourself. The talk should be about 5 minutes + 5 minutes/person (for example, one person should give a 10 minute talk, and two people should give a 15 minute talk), and the paper should be about 1–3 pages + 2 pages/person (for example, one person should write a 3–5 page paper, and two people should write a 5–7 page paper). The presentations will occur on May 3, 5, 10, and 12. The paper will be due on Tuesday, May 17.

Your talk should focus on explaining the main ideas of your topic clearly, so that the audience (the other members of the class) can understand it. The more technical and complicated parts should go in the paper rather than the talk.

Deadlines:

There are three types of projects:

Reading Topics

For these topics, you should learn about a game theory topic that we haven't covered in class. Each of these topics lists one possible reference, but you should use more than one source (at least three sources). Wikipedia can be one of your sources, but the other sources should be from books or journals.

Deterministic Games

For these topics, you should start by learning about the game. Then, you should try to analyze the game. Answer questions such as: Does the game have exactly one player with a winning strategy? Which player(s) have a winning strategy? What is the winning strategy? For some of these games, finding a winning strategy in general, can be very hard, so instead, you should find a winning strategy for small games (similar to how we found winning strategies for small Hex games).

Applying Game Theory

For this type of project, you should choose a situation (or possibly multiple situations) from real-life or fiction and model the situation as a strategic game. You could choose a situation from a historical event, from a current event, or from a situation in your life. Alternatively, you could choose an event from fiction, such as from a movie, television show, or book. For examples from fiction, look at the following webpage http://www.gametheory.net/popular/. A project of this type should involve the following:

  1. Learn about the situation (for example, read about a historical event or watch a movie).
  2. Model the situation with a strategic game (or several strategic games). You may want to use sequential games or simultaneous games (or both).
  3. Analyize the strategic game — find Nash equilibria, prudential strategies, etc.
  4. How does your analysis compare with what actually happened? You may want to go back to step 2 and create additional models